Genre: 1-on-1 Fighting Players: 1-2 Release Date: 1992 Platform: Arcade, PS2 (Japan only) Director: Takatsuna Senba Developer: Taito Publisher: Taito In 1990, game designer Takatsuna Senba led a team to create a vertical shooting game called Gun Frontier for Taito. This was Senba’s first crack at designing and producing simultaneously, as he had previously worked […]Read More Kaiju Video Games: DINO REX (1992)
Hey everyone! It’s been a while since I’ve posted (work, life, COVID, etc) but with a piece of news for Dawn of the Monsters I thought I’d share the love since we’ve got plenty of news about other kaiju games as well! And, rest assured, I do have other articles on the back-burner. 😉 WayForward […]Read More Kaiju Video Game News Roundup
Last year at G-Fest 2019 I contributed to a panel with Kevin Derendorf (of Maser Patrol), Jessica Tseang, and Steve Paszinski. It was a great panel going over the three heisei Gamera films, but sadly we forgot to record it. So now that the Arrow set is out, Kevin and I took to Skype to […]Read More Heisei Gamera Trilogy Panel with Maser Patrol!
I tend to use this blog to highlight kaiju/tokusatsu-focused video games in an attempt to showcase the strong variety and quality of kaiju/tokusatsu content out there in the interactive space. I aim to showcase the connection between the video game and tokusatsu worlds and how strong it can sometimes be. And one of the […]Read More Tokusatsu Artist/Video Game Artist
Genre: Arcade Action Players: 1-3 Release Date: 1986 Platform: Arcade, many others (see below) Director: Brian F Colin Developer: Bally Midway Publisher: Bally Midway Rampage is one of the biggest and most important kaiju video games out there. It’s not simply a notable giant monster game, it’s one of the most important and popular titles […]Read More Kaiju Video Games – History of Rampage (1986)
The 2010s were a really important for me as it was the decade where I changed from game player to game maker. Smack dab in the middle of the 2010s I made the switch, after being somewhat fed up with the games I was seeing and a desire to make my own. I don’t really […]Read More Ten Games of the Decade
I completely forgot to post this earlier, but the lovely folks at the Kaiju Transmissions Podcast had myself and Chris Oglio to talk about Dawn of the Monsters, game development, Seismic, and toy creation! Check it out at the link below and give these good folks a listen. It’s one of my favourite podcasts! You […]Read More Kaiju Transmission Podcast- Dawn of the Monsters Edition!
This is a somewhat different entry from my usual video games stuff. Less Kaiju focused and instead focusing on an aspect of action game design in the context of classic Wii game Sin and Punishment: Star Successor. I hope you enjoy it! Ever since the dawn of the home video game system, developers have been […]Read More Action Game Purity and Sin and Punishment: Star Successor
This is the third part in a series on notable kaiju video games. Giant Japanese-style monsters and games are two of my favourite things in life, so to cross them over like this was only natural. I’m going to highlight classics, hidden gems, and everything inbetween. King of the Monsters 2 (Genesis/Megadrive version) Genre: Fighting […]Read More Kaiju Video Games – King of the Monsters. . . 3?!
This is the second part in a series on notable kaiju video games. Giant Japanese-style monsters and games are two of my favourite things in life, so to cross them over like this was only natural. I’m going to highlight classics, hidden gems, and everything inbetween. King of the Monsters 2: The Next Thing Genre: […]Read More Kaiju Games Part 2 – King of the Monsters 2: The Next Thing